Last month I got the chance to play my first game of
Pizza Box Football with Jay. I bought this on my last big
Thoughthammer purchase. I have a few beefs with the game, but my biggest complaint is how much time it takes considering you're just rolling a bunch of dice and not making a lot of interesting decisions. So I've come up with an alternate set of rules to use with the game.
I've included two handy charts that I came up with while in a meeting at work today. I'll present them here, along with my alternate rules. If anyone wants a nice, professional copy of my alternate rules, I might be persuaded to send them to you for $10 + shipping.
Pizza Box Football Alternate RulesStep 1 - Choose a starting playerTo make things easy, use rock / scissors / paper, or roll a die to see who the starting player is.
Step 2 - Play Rock / Scissors / PaperThe next step in Pizza Box Football is for the offensive player to select a play type, and for the defense to select his defense type. Rather than wasting all sorts of time with that, just play a quick game of Roshambo. This step replaces the "Run / Short Pass / Long Pass" step of the game.
Cross-reference the throw using
Table A and appy the result as a modifier for the starting player.

Table A - Rock / Scissors Paper Result Table
Step 3 - Starting Player Die RollIn the final step, the starting player rolls a single d6, applies the modifier from
Step 2, and looks up the result on
Table B to determine the results of the game.

Table B - Final Result Table
That's it! These rules really streamline the game, and make the time investment really match up with the skill level needed to play Pizza Box Football. After all, if you're going to have a meaningless dice-fest, why not make the game length match the fun factor?
I hope these alternate rules bring you minutes of fun the next time you get together with a buddy to play your next game of
Pizza Box Football!